#2 - Once you have you're textures exported, open up Photoshop. (xxx denotes whatever format you're happy exporting to, doesn't matter which one you choose, for this tutorial I'll export to PNG) Once you open up the ped, click on 'Export' and click 'Export all textures to xxx images'. #1 - Open up TXD Workshop, click on 'Open TXD' and search for the TXD file of the ped you want to create normal maps for. Reminder - I'll be using Photoshop for this tutorial Ryosuke839's Normal Map Plugin - Link Mirror Link (Also includes Source Code) Nvidia's DDS Plugin for Photoshop) - Link The following software are required to successfully achieve this:Īdobe Photoshop (There are other software like 'CrazyBump' and 'Shader Map Pro' that can be used but you'll need to purchase these to get the full version) Below shows the difference between a ped without normal maps, compared to the same ped with normal maps. In order to achieve this you'll need to get Ryosuke839's excellent 'Normal Map' plugin. Here's a tutorial requested by a user explaining how to create and apply Normal Maps to a pedestrian of you're choice.